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About TK0104

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    Your Favorite Mapper
  • Birthday 04/03/2001

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  1. [MAP] CNC-Sand

    Announcement! CNC-Sand Redux will be released as soon as Open Beta 5.3 is released. I've tested the Closed Beta with this map and Harversters work completely like in the Original Renegade. So keep your eyes open for the new Beta! Because you don't want to miss this! (NOTE: It isn't included as an official map, the map will be posted in the download section)
  2. [Level] CNC-Prototype

    Lol this a complete different style than we used to know
  3. @AlienXAXS @Sarah! Something for AGN server to test out?? Or make a different server to test it out
  4. Can remember these crashes happened a lot on Walls back in the day It's weird this didn't happen in UT3 days where the complete turret was still there after it was destroyed
  5. [Level] CNC-Sunrise

    Since you're an AGN Admin, you should put this map in the rotation to see how the gameplay is and what needs to be reworked on to make the map better
  6. Preliminary Patch 5.3 Changelist

    @yosh56 I there is another bug on Whiteout where you can snipe, which is impossible to counter-sniper someone or kill him with tanks I see Glasses got removed! Nice! Sorry Dakuja, no offense, but this map s*cked
  7. [Level] CNC-Sunrise

    Right will work on endgame camera today
  8. [Map] CNC-Sunrise

    I can do the endgame cam today if u want. It's for me like less than 1 hour work for me
  9. [Map] CNC-Sunrise

    But it has to be done!
  10. Should Any Maps be Removed From PUGs?

    Another match on Mesa, Whiteout and Volcano this PUG. Nod just had the advantage on all those maps again. I think it's not fair for the opposite team because they can't even come into the game because Nod already got Artillery's out. Think these are the most unbalanced maps on the PUG that people choose and you know how the match comes out. It's more fun if you don't know the outcome of the match. That's why I prefer not playing these maps at all on PUG
  11. [Map] CNC-Sunrise

    @limsup As I said Outposts is in a stable version. Currently no massive bugs or game-breaking things. Currently working on improvements. @Sarah! I just did some post processing effects to make your map all nicy nice nice. I'll send that version over to you asap. Also, do some culling please otherwise people will get massive fps drops
  12. [Map] CNC-Sunrise

    @yosh56 I'll finish it if @Sarah! is ok with that. Outposts is currently in a stable version and can take a small break from that. I recently played it and I thought it was too dark for a sunrise. So will do some magic with lighting here and there if that's ok. Anything else that needs fix?
  13. Preliminary Patch 5.3 Changelist

    Made some "Fan Art" (This is not real fanart ofc) for OPEN BETA 5.3
  14. Depends on which loading screen you see. Do you see this one: If so, then it could be one of the .ini files of the custom maps that are bugged. You can remove 1 by 1 the .ini file of each custom map and see which one is bugging it Map .ini files can be found in: YourRenXFolder/UDKGame/Config and they are named like CNC-Field List of Custom Maps that are standard in the game: - CNC-Arctic Stronghold - CNC-Crash Site - CNC-Eyes - CNC-Fort - CNC-Glasses - CNC-Gobi - CNC-Reservoir - CNC-Snow - CNC-TombRedux - CNC-Tunnels
  15. [Shrewds Dev Blog] Game Packaging

    When time comes for a new SDK release, please remove stock maps from the file since they are one of the reasons why it's a lot of GBs.