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CNC-Cliffside (again)


Here is an improved version of CNC-Cliffside. I fixed some problems, for example the Harvester paths and improved some things which were not that perfect and a bit weird like the Tiberium Crystal. I hope you like it and I even more hope that Redline will like it, if he will come back to Renegade X.

But well here are all other topics about this map:

What have I done:

  • get paths working, which was a pain, the Harvester just doing what they want
  • added some more decals
  • added new Tiberium
  • added Tiberium Field Volumes
  • added missing blocking volumes
  • landscape improving

 

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Btw, I need someone to make a Mini Map and a preview Video for this map anyone interessted?

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Posted (edited)
1 hour ago, Luhrian said:

Btw, I need someone to make a Mini Map and a preview Video for this map anyone interessted?

I could do that for you. I use endgame cameras most of the time but since this one has a bit of a crappy one (well during the period I worked on it) I probably have to redo that

 

 

Edited by TK0104

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7 hours ago, DarkSn4ke said:

GDI harvy gets stuck after each drop.... so nothing changed at all :P

Obelisk is not working.

I am aware of the disabled obby. I disabled it during the period I worked on it. Since I'm working on a minimap and endgame camera, I've already fixed that and I can fix GDI harvy easily. Is that OK @Luhrian?

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6 hours ago, TK0104 said:

I am aware of the disabled obby. I disabled it during the period I worked on it. Since I'm working on a minimap and endgame camera, I've already fixed that and I can fix GDI harvy easily. Is that OK @Luhrian?

Sure, just give me the link and I'll upload it.

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@TK0104

If the map needs a lightning build, don't do it I have to change some things over there

 

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3 hours ago, Luhrian said:

@TK0104

If the map needs a lightning build, don't do it I have to change some things over there

 

There is no lighting build is necessary for harvy fix, enabling obby, making minimap or endgame cam ;)

 

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Posted (edited)

New Version is online, Check it out

 

Hopefully the last testing round. If Try-Out don't find any bugs (to good to be true), this will be the final version. Then we've finally a new map in RenX!

 

 

Edited by Luhrian

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Spoiler

BitCrappyCollision.jpg

bad collision between wall & strip
BitFloatingGrass.jpg
GDI-HarvStuckSometimesRandomly.jpg

GDI harvy gets stuck from time to time
GroundMaterialInAirTower.jpg


LandscapeInTunnelNOD-HON-Side.jpg

piece of landscape in tunnels (HoN side)
MaterialMisstakeOnBothTunnelSides.jpg

server's not able to compile this material
MissingCollisionOverTib-WasteBehindSilo.

no collision at the rocks near crate inf-path crate spawn
ScreenShot00380.jpg

same as above
ScreenShot00396.jpg

stuck
ScreenShot00399.jpg


ScreenShot00400.jpg

Mammoth tanks can't leave / enter the GDI base via the bridge path
StuckOnSomeBoxesInTunnels.jpg

stuck
StuckOnSomeBoxesInTunnels2.jpg

stuck
StuckSpot1.jpg

stuckspot
StuckSpot2.jpg

stuckspot
StuckSpot3.jpg

stuck
TunnelCeylingNeedCamblocking1.jpg

no cam blockers
TunnelCeylingNeedCamblocking2.jpg

same as above
ViewUnderHON.jpg

look beneath HoN

 

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Gimme 1 week, will be fixed.

Thanks for testing

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On 28.5.2017 at 7:17 PM, DarkSn4ke said:

MaterialMisstakeOnBothTunnelSides.jpg

server's not able to compile this material

Hm, the Material is from the wall inside the AGT, the Draw Scale from the Mesh is too big. I'll try to use another material

 

 

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I'm using on GDI side a material from CNC-Fort and on Nod side an edited version.

Screenshot_(109).thumb.png.53a7d5f0580051a284e90b5cf684cfac.png

 

Screenshot_(110).thumb.png.56eca72fcf092953d57c94f475294339.png

 

 

I need to do a lightning build and fix 1 thing, but next version should come today.

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On 02/06/2017 at 9:53 PM, Luhrian said:

New Version is online, check it out

File path is invalid for the Environment file, causes Server error on load.

It does not have an /environment/ folder.

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So after a little break I will continue the work on this map.

The problem is, that I don't remember the reported bugs and atm I can't download them from Try-Out's server.

If someone have these screenshots, please upload them in this thread.

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Well, that are the old bugs, but I need the bugs after the 2nd of June.

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@Luhrian

Spoiler

BitFloatingGrass.jpg
floating grass
CanTunnelCeylingBeCam-Blocked1.jpg
tunnel cams need to get blocked
CanTunnelCeylingBeCam-Blocked2.jpg
see above
FloatingFencePole.jpg
floating fence pole
HoleInGround.jpg
"HoleInGround"
LandscapeMaterialNODTunnelBehindHON.jpg
Landscape material - Tunnel near HoN
MissingDamageAndHeatflirring.jpg
missing dmg & heat jet
NOD-HarvStuckFor1SecondAfterAllLoadouts.
Nod harvy stucks after each drop for ~ 1 second
PlsChangeCaveWayInAnArc.jpg
"PlsChangeCaveWayInAnArc"
StuckGDI-SideNearVehicle-BeachRoute.jpg
Stuck - near vehicle beach route
StuckNearBridge1.jpg
stuck - near bridge
StuckNearBridge2.jpg
stuck - near bridge
StuckNOD-SideNearTib-Field.jpg
stuck - near Tib field, Nod side

 

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