cirex wrote:-Mammy = the mother of all tanks, it has big armor and hits damage similar to the med. Its really slow, but is used for making a moving wall in renegade. Since the price is almost 2x a med, and the damage is the same, this tank is not loved that mush. But with good engineering it is the real unkillable tank of the game. Also good against airunits.
Demigan wrote:good against air units? how so? The rockets have a limited arc and range, any flying unit comming in from high and hanging somewhere above the mammoth tank can stay there safely.
This tank deals the same amount of damage as a medium tank for each shot, it also is capable of firing twice as fast, doubling his damage output, and it's tusk missiles deal more damage then the normal bullets, but they are close range. Those missiles also have a great splash, and due to their short range before they explode, they are perfect anti-infantry weapons should they dare venture too close.
A base defence in it's own right, but needs support in the open field.
cirex wrote:I have seen somewhere on this forum that mammy's will get anti air ability's in ren-x. But off course don't attack me if I'm wrong. While they where not that powerfull anti air in the original renegade, they where used in close combat trying to hit that NOD aircraft. It has at least a better change to hit as the normal shells. And yea mammy is the everything killer, but because his speed, and the place it needs on the field (almost 2 meds), less people could rush together because the roads where not that big. And because of the speed, a mammy could not fall back fast enough, so you lost it pretty fast if you had no repairs.
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