Download Renegade X: Black Dawn

You Picking This Up? Good.

Postby [NE]Fobby[GEN] » Mon Jun 27, 2011 5:51 am

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Renegade X is a Tactical FPS mod for Unreal Tournament 3. Soon, Renegade X will be a standalone indie game - starting with the singleplayer "Black Dawn" demo release, then by the multiplayer UDK version.

So... while we were under a rock working hard on the upcoming versions of Renegade X, we noticed that it's been months since we've made an update. With our level editors, environment artists, programmers, audio engineers, and testers all busy developing the game and using up our quota of elbow grease, we were too busy to notice a bastion of fans waiting at our front door for us to bring home the bacon.

But what was there to show? The cinematics we've been working on, perhaps? Maybe a premature beta release of some kind? While some would enjoy these kinds of updates, we are, unfortunately, perfectionists. Is that unfortunate? On the negative side, you'll have to wait for the goodies, but when they come, they'll be good-ee indeedy.

A lot is happening behind the scenes - Black Dawn has gone into its testing and polishing stage, and many preparations are being made for multiplayer before we go all-out on it. Before we do any big updates, we wanted to slip in a Work in Progress development blog with pretty pictures to warm you all up for what's coming.

Operation Black Dawn: Work In Progress

Black Dawn will be the first standalone iteration of Renegade X. It is a singleplayer mini-campaign, and you will play as GDI commando Captain Nick "Havoc" Parker. After invading a Nod island stronghold, your objective is to rescue captured GDI scientists and POWs. Most of the resources used in Black Dawn will be used again in multiplayer, so therefore, Black Dawn is a necessary (and fun) stepping stone to that future release.

Here are some fresh images:

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To see more images, wallpapers, and videos, visit http://www.renegade-x.com

Renegade X 0.554 Frontend Update!

On the 23rd, we released an autopatch for Renegade X 0.55 for Unreal Tournament 3. This patch was dedicated entirely to the Frontend (server client), adding new features to it. The new Frontend includes an IRC Chatroom, where players can communicate with each other and organize games more easily. It also includes a new compressing system for speedy downloads and better error reporting.

You can upgrade to 0.554 simply by launching your Renegade X Frontend and approving the update. If you have any issues, feel free to report to this thread: http://www.renegade-x.com/forums/showth ... #post36706

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Dev Night - July 2nd and July 3rd!

Time to get back to the battlefields, and now that summer has officially rolled in, you've got no excuse. On Saturday July 2nd and Sunday July 3rd, be a renegade! Join some members of the development team for a game of Renegade X v.0.55 for Unreal Tournament 3. This is your opportunity to play with the Renegade X developers, ask questions, and team up with us or against us.

Both events will occur starting at 3:00pm EST (Eastern Standard Time)

If you haven't tried the beta yet, what are you waiting for? Pick up Unreal Tournament 3, get the latest patch, and download Renegade X 0.55 at http://www.renegade-x.com

We will be playing on the "RenegadeXServer.com Slaughtehouse #1" server.

See you there!

Looking for help!

The team is looking for:

1. Programmers with experience in Unreal Script. We will also accept those efficient in C++, C#, Java, and other languages who are willing to start learning Uscript.

2. Character Artists capable of creating high-poly and low-poly characters, normal maps, and 2048x2048 textures.

3. Environment Artists with Unreal Editor experience. We will also accept prop artists with no editor experience.

Farewell for now!

Facebook: https://www.facebook.com/pages/Command- ... 1097837430
Twitter: http://twitter.com/#!/RenXGame
ModDB: http://www.moddb.com/mods/renegade-x
Website: http://www.renegade-x.com
We do not come in Peace. We come ahead of Peace. Kane.

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RE: You Picking This Up? Good.

Postby Lance » Mon Jun 27, 2011 6:15 pm

One thing i can predict when I look at these pictures: Me gonna have fps drops D:

Anyway, awesome. Especially the picture with the mammoth...
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RE: You Picking This Up? Good.

Postby Demigan » Mon Jun 27, 2011 10:00 pm

The picture with the beautifull fire... is that a giant dead orca underneath?

Anyways, I hope it works out well. Maybe start a thread where anyone who finished the short campaign can post something. That way you get both a count of how many players have played it, and how well it's received + feedback on what was liked/hated.
Hope you could add a quick 'dead man walking' feature to test out weapons and vehicles a bit (unlimited enemies and no health-pickups, loaded on small portions of the island, perhaps a few vehicles to be obtainable)

Edit: omg, is the size of the vehicles in the campaign based on REAL proportions? cos it looks to me like the tanks are way bigger then normal while infantry has remained the same.

Yours sincerely,
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RE: You Picking This Up? Good.

Postby stefano119415174 » Mon Jun 27, 2011 11:23 pm

mammy is very coooool...... ns work!!
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RE: You Picking This Up? Good.

Postby Demigan » Wed Jun 29, 2011 10:04 am

Wow, bunch of hypocrytes is begging for an update one week and doesn't even check in when it does arrive...

I hope the long waits won't kill the game prematurely...
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RE: You Picking This Up? Good.

Postby Techno » Sat Jul 02, 2011 4:14 am

It purty. Good thing I just finished my PC upgrades. Core i3 overclocked to 4.04Ghz, 5830 overclocked to 900Mhz/5.0Ghz, and an SSD.

It's impressive what the Unreal Engine 3 can do, especially when the Crytek engine is the one getting all of the attention. This looks better and probably runs way better than Crysis.

PS. Is this DirectX 10 or 11?
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RE: You Picking This Up? Good.

Postby Havoc89 » Sat Jul 02, 2011 4:21 am

Dx9 actually. We havnt done any real implimentation of Dx11 yet. Will we? I have no idea to be honest.
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RE: You Picking This Up? Good.

Postby Nielsen » Sat Jul 02, 2011 5:28 am

If the community funds my Dx11 card I'll be sure to build Dx11 features into Renegade-X ;) :p
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RE: You Picking This Up? Good.

Postby halo2pac » Sat Jul 02, 2011 6:20 am

yes, i am going to donate for your gtx 520/60 before i donate one to my self lol.
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RE: You Picking This Up? Good.

Postby [NE]Fobby[GEN] » Sat Jul 02, 2011 4:46 pm

Dev Night starts today! 2 hours from this post.
We do not come in Peace. We come ahead of Peace. Kane.

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RE: You Picking This Up? Good.

Postby Havoc89 » Sat Jul 02, 2011 8:40 pm

Had some good games today, hopefully tomorrow will have more players.

Okay guys if you experiance any trouble updating the frontend launcher to 0.555, you need to open up your task manager, go to the processes tab, and end process on all renegade-x.exe because a bug with the older version didnt actually close the program properly. So once you've end processed all the Renegade-X.exe applications, then re-launch the frontend, and it will update properly.

Sorry for the mishap, we'll see you all tomorrow for Day 2 of Dev Night.
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RE: You Picking This Up? Good.

Postby halo2pac » Sun Jul 03, 2011 4:41 am

Good thing I caught it though. i will try to make it to tomorrow's dev game
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RE: You Picking This Up? Good.

Postby Vuurridder » Sun Jul 03, 2011 1:29 pm

Ye I was there too, too bad I couldn't stay that long
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RE: You Picking This Up? Good.

Postby braeven » Sun Jul 03, 2011 3:55 pm

can't wait for Black Dawn

ok i can when we run tests tonight again :)
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RE: You Picking This Up? Good.

Postby Techno » Sun Jul 03, 2011 7:11 pm

Demigan wrote:Wow, bunch of hypocrytes is begging for an update one week and doesn't even check in when it does arrive...

I hope the long waits won't kill the game prematurely...

What are they supposed to do? Keep checking everyday, without any sign of news, when the last progress related update was 5 months ago?

No one should really surprised that the response to this news update is a mere trickle at best. It doesn't say anything against the integrity of the game play itself or the efforts already put in by staff, but we all know why the forums have become somewhat of a ghost town.

A week later and only 8 different people have replied about this update, compared to about 1.5 years ago when updates came often and active members were in plethora.

Renegade was a great game, it had the best online play across not just FPS's, but any genre period. Of course this is a great remake. Of course we are all thankful for the Totem Arts staff for taking on this taxing job. But no one wants to see no signs of progress. Even if there is more going on behind the scenes than the general public knows about, there is certainly no way for them to see any of it without updates like this thread.
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