Download Renegade X: Black Dawn

I have idea :)

Postby challenger » Wed May 11, 2011 5:39 pm

You know, in normal game (at first mission) we cant get nod base only kill from far. I wish we could enter the base and base had been projected another structure (in normally, there are only hon and obelisk). Also i wish we could enter base another way( tunnels where nod soldiers come,- also there is no exit in there in normal game it is a bug :) ) . Pls do it guys
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RE: I have idea :)

Postby Nielsen » Wed May 11, 2011 6:33 pm

Uh, you may not know this but we're not rebuilding the campaign from the original Renegade. What we're doing is Black Dawn; a standalone mini campaign which reminiscent of some of the missions of the original renegade but not the same.
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RE: I have idea :)

Postby challenger » Wed May 11, 2011 6:35 pm

Nielsen wrote:Uh, you may not know this but we're not rebuilding the campaign from the original Renegade. What we're doing is Black Dawn; a standalone mini campaign which reminiscent of some of the missions of the original renegade but not the same.


have you msn ? i have got a lot of quesitons pls add it duhan_45@hotmail.com
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RE: I have idea :)

Postby Qbert987 » Wed May 11, 2011 6:38 pm

so the fact that we can't jump high enough to use the ambush tunnels is a bug?
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RE: I have idea :)

Postby challenger » Wed May 11, 2011 6:41 pm

Qbert987 wrote:so the fact that we can't jump high enough to use the ambush tunnels is a bug?


my man, there is a mod for renegade (normal). golden gun mode. it does us to be able to high jump and fast run. I used it and reached tunnel and i saw. i lold. because there is no exit for tunnel. Also i watched how nod comes. It is clear. They are born at 1 minute :)
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RE: I have idea :)

Postby Demigan » Wed May 11, 2011 7:33 pm

It is called 'steering of the players' where they can get to some points, but can't get to some others. The whole point of the first mission is to get you going with speed. Instead of the well known 'let's introduce one enemy first before we shock the player too much'.
The tunnels are just there to explain how those soldiers got there, nothing more.

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RE: I have idea :)

Postby Qbert987 » Wed May 11, 2011 8:13 pm

well good news, the team made a map based on the first mission so the tunnels actually go somewhere ;)
As always (that is amazing)
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RE: I have idea :)

Postby challenger » Sun May 15, 2011 7:43 pm

Qbert987 wrote:well good news, the team made a map based on the first mission so the tunnels actually go somewhere ;)


you mean my wishes has been made?
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RE: I have idea :)

Postby Qbert987 » Mon May 16, 2011 12:42 am

basically ;)
As always (that is amazing)
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RE: I have idea :)

Postby challenger » Mon May 16, 2011 3:08 pm

Qbert987 can you add me on msn duhan_45@hotmail.com
i will ask questions :)
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RE: I have idea :)

Postby LoganN64 » Tue Feb 07, 2012 12:35 am

I want to see the player be able to carry more than 2-3 weapons, i remember in the good old days i could carry the 9 different weapons that were available in the game...

I know the UDK is limited, but im pretty sure you could pull off 9+ weapon slots.
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RE: I have idea :)

Postby nzdriver » Tue Feb 07, 2012 4:40 am

the reason you can only carry 3 weapons was not because UDK had limited slots it was because it gave more strategy to the game play and after playing Black Dawn i have to agree with them.
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RE: I have idea :)

Postby [NE]Firestorm » Tue Feb 07, 2012 5:10 am

useless bump
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RE: I have idea :)

Postby XD_ERROR_XD » Tue Feb 07, 2012 3:53 pm

seems like someone got bored already waiting for the multiplayer release... :3
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RE: I have idea :)

Postby Windelifisek » Sat Feb 11, 2012 4:46 pm

hey guys

you had better ignore him as he is not even aware of the specifications of the game :P Just kidding, anyway, well done, the game looks perfect.
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