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0.551 bugs

Postby kenz3001 » Fri Feb 18, 2011 3:52 am

thought i would post this as there was not a bug report for 0.551

  1. doors on the map Under not lit properly
  2. gaps under the wall and flouting foliage on the map Walls
  3. editor still dose not load RenegadeX assets with out the old 0.50 fix (the 0.50 editor fix also reverts the main menu screen back to UT3 screen :) can be found in my tuts link in my sig)
  4. repair gun fire is too low when trying to disarm close C4's you have to aim silghtly up above the target
  5. weapon pick up still need to be refilled (repair gun if picked up a second ... and some other guns)
  6. SBH still not cloaking correctly ... i think every 1 knows about that 1 tho lol
and some more that have slipped my mind
Im not mad, Im mentally insane
kenz3001
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RE: 0.551 bugs

Postby TheGroundsKeeper » Mon Feb 21, 2011 3:53 pm

Rocket trooper as nod didnt want 2 fire at first, had a odd placement of launcher in 1st person. when i changed to 3rd person he had another launcher ontop of his head, and 2 extra arms sticking out of the launcher xD very spooky! xD
After i switched to 3rd person i could fire the launcher.

If it helps im on a core i7 920 with a gf470 from nvidia.
TheGroundsKeeper
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Horsens, Denmark

RE: 0.551 bugs

Postby kenz3001 » Mon Feb 21, 2011 4:18 pm

this bug is present in UT3 itself but is more common in mods :(
Im not mad, Im mentally insane
kenz3001
Developer

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1214 total posts
Joined on Mon Jul 27, 2009 5:40 pm
UK

RE: 0.551 bugs

Postby TheGroundsKeeper » Tue Feb 22, 2011 1:56 pm

Seems u can headshot with the flametank xD
Sometimes after a map is finished Playername resets to "player"
Ive seen some crazy Mobile rocket launcher missiles stop in midflight and go straight back where they came from xD
Mines sometimes stick to mid air when trown near rocks and walls
The Groundskeeper
TheGroundsKeeper
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Joined on Mon Feb 21, 2011 1:54 pm
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