well, i've been looking through all the ren-x realeases and they all have the same problem, they dont have bullet impact holes and tank craters , now i know you might be thinking thats a small little thing that dosent need to pay much attension to yet, i know theres bigger things, but so far. but if you think about it, no matter what you do, you dont actually affect the "world"(Map), when you shoot a gun in renaged-x. the main experience is from the audio and visuals, but also the belife that the bullet or shell you fired impacted and affected the world. right now it's just dust flying up, and without leaving any bullet holes. its the ability to see what you hit and to beable to believe that you hit and affected the world that makes the game feel "real", or if you take it to the extreme... "chaotic" (fully destructable world)
so in ren-x, when i shoot a bullet propelliing gun, i get a bunch of dust flying up.... hmmm... i even got that when i shot inside the building, dont think dust should be there.... and even into water?... somethings not right...
and remember the scorch marks that the tank cannons made in renegade when i shot the ground? hmmmm... didnt see that in renegade-x. (would be nice to make bumpmaped or actual 3d craters)
so you know, in the next realease, can you please addd bullet holes, and make it according to what you shot and what you hit... and craters? makes rnegade-x better in some ways.
and i might be bumping into an already posted thread... cant really telll, theres to many threads, so, you could allow bumping of old threads......