<div class='quotetop'>QUOTE (Qbert @ Mar 22 2010, 07:29 PM) [url=index.php?act=findpost&pid=33620]<{POST_SNAPBACK}>[/url]</div>
I want to add some fog so that you cant snipe ppl from accost the map (corner to corner <_< ) and I also want to have some ladders but I am having some trouble with those :angry: . I can have a beta by the end of this week, I'm on spring break now so I will have more time to work on it. yes I designed it as a primarily infantry map (only one way to get vehicles into the other base).[/b]
fog is easy just use the actor in "info" called hight fog
ladders are a bit more dificalt .. you need to use the script in the renx scripts folder called SWladder.u when using this volume there is a propitie called "yaw" whitch is the x and y axis by default it is set to 0 (X) ....
some people get confused with the next bit so ill be as detailed as i can be
x = 0
y = 90
-x = 180
-y = 270
i dont recommend strange angles unless you set both the ladde / climing face and the ladder volume to the same angle (must be exact, use propeties)
... ...X
... ...^
-Y <@> Y
.. ....v
.. ...-X
dont worry about Z axis