Hi,
how can i find out the IP Address of the Servers? Something is not working with launcher, so i want to try to connect via the console.

Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Actually we're planning to do exactly what you have done there with the frontend and add IP addresses (among other things).[/b]
:huh:
Take the Magic: The Gathering 'What Color Are You?' Quiz.</div>

2. I select a server and UT3 launches correctly. I get to the menu and it freezes. The two soldiers in the background are moved to a different perspective and the menu starts going at like 5 FPS and I can't do anything but watch my mouse skip across the screen. It stays like that and doesn't connect to a server.[/color][/b]
I have the steam version.
2. I select a server and UT3 launches correctly. I get to the menu and it freezes. The two soldiers in the background are moved to a different perspective and the menu starts going at like 5 FPS and I can't do anything but watch my mouse skip across the screen. It stays like that and doesn't connect to a server.[/b]
I have a diffrent problem,
Using pc version transferred over to steam client.
when i select find a game, and enter the server list, it doesnt give me any for renegade but comes up with a list of ut3 games 0_o. (top right states game mode as renegade yet it doesn't work lol)
Link[/b]
in that screen, press F10 then type Open "Server IP" (without quotation marks)[/b]
that isn't working for me
(steam version)
I put that in the console, and nothing happens...[/b]
The IPs are at http://www.renegade-x.com/Forums/index.php?showtopic=3010.
Although, if you know any .NET language you could disassemble the "Renegade-X.exe" with Reflector and add something to tell you the IP. I've done it like the following, I could send it to you but only if a developer says it's OK.[/b]

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