<div class='quotetop'>QUOTE (Mighty BOB! @ Jul 14 2009, 12:43 AM) [url=index.php?act=findpost&pid=21081]<{POST_SNAPBACK}>[/url]</div>
There's also, you know, the menu. We haven't shown it because it doesn't even exist yet. We have no menu at all. You wanna play a game with no menu and no purchase terminals?[/b]
kk I get your point, but lets SERIOUSLY consider the tranny with a rope, but with my very lengthy experience in Renegade, I ended up with the conclusion that giving the trannys ropes for infantry to scale down from the choppers WOULD NOT change the gameplay AT ALL! WHY?. Put it this way, experienced players would not do it, and the newbies would learn not to do it, and...we all know the dangers involved in using such a method of getting out of a tranny, snipers, gettin' ran over, SBH's, an so on, BUT, you all didn't consider the fact that people won't be using it because it is too dangerous, but I strongly believe that the feature should still be there, it would not only make Renegade like the original developers wanted(cause ropes were planed to be ingame, along with working weapons for the trannys) it to be but it would also make it better, put simply the sniper being dropped off in a special location was just a VERY small example, consider this: how about SBH's getting out by rope?. Sure you can say its too dangerous cause of the rope being suspended from the tranny for no reason, but come on if you have been playing Renegade for as long as I have, and you suddently had that option you would do it all the time! Even thought the experienced players would blast the rope to hell, just admit it, just because YOU THINK it would change game play dramatically, in reality it WON'T, you even can consider adding the rope as a server option. You don't have to add the rope, but me, as a C&C Renegade fan, I would love to see it implemented, and DON'T tell me that it will cause all these dramatic gameplay changes, if you do, then give AT LEAST 4 examples cause you did say "Major" gameplay changes.
Add the ropes...